|Compiled by Stephen Tjasink and Paul Rahme|
The aim of the game is to get rid of the enemies on each stage in order to advance to the next stage. This continues until stage 100, where you meet the Big Baddy. The primary method of getting rid of the enemies is blowing bubbles at them and jumping on them when they're trapped in the bubbles. Of course, there is a lot more to it than this.
You can pick up items to help you in your quest. The items will either give you points or have some special function. As a rule, two items appear on each level: one points item and one special item with the points item making the first appearance. Other items appear as extra reward for killing enemies in strange and wonderful ways.
But you probably know about Bubble Bobble already otherwise you wouldn't be reading this!
Sometimes "I" refers to Stephen, other times to Paul. It seemed a bit presumptuous always to use the "royal we" so we didn't. ;-)
|Collection of basic information|
|Collection of advanced information|
|List of all points items|
|List of all special items|
|Info on all the levels|
|List of differences in other versions|
|Interesting Information sent in by readers|
|Lots of info compiled by Chris Moore who worked on the MAME driver for Bubble Bobble|
|My Rainbow Islands Page|
There used to be loads of Bubble Bobble pages on the web. Here are links to some that still exist:
|Ben Shinobi's excellent Bubble Bobble gameplay videos.|
|Gareth Hall's Bubble Bobble FAQ (the rest of his site is gone, sadly)|
|Strategywiki Bubble Bobble wiki page|
|Wikia Bubble Bobble wiki|
|Swedish Bubble Bobble Page|