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Bubble Bobble Interesting Things

This is a list of interesting information that people have sent in over the years.

Bubble Bobble Arcade: 250 credits

Jorge A. Bernat C. emailed us with the way to get 250 credits on 2006/11/23, which sounds difficult to achieve but he can't quite remember how it worked. If anyone has any information, please let us know:

I'm Jorge, me with my friend have finished Bubble Bobble a hundred times... since the biggining in the late 80's we where told about the 256 credits trick.

Everytime we finished the game in two player, there's a screen that says "Write 8 big words on a paper". It stays there for fair enough time to make the at the same time, 8 power up and 8 original game... I explain! Player one makes 8 power up in a row, at the same time player 2 makes 8 original game code... the big troubble is that both share the 1up botton... and that there is fairly enough time to doit, so it must be very quick... (O.K. you look like an idiot and is the most stressing moment, because you can do it once and can't fail) The thing is that only once happened, the game titles continued, but now the title screen was Super Bubble Bobble, and 256!!! (yes 256) credits. (The bad side is that you can't play with the power up and original game) Inlevel one to 5 you had cranes with the giant diamonds...

I want to know if you know the requirements to do it again... (i've heard that player 2 musn't die till level 50's warp door) how can i make it again... thanks...

Bubble Bobble Arcade infinite lives

Sam Geoghegan sent this on 2008/04/14:

I seem to remember getting infinite lives on the actual machine. This only happened once and I can't quite remember how; all I remember is that I used to put in two credits and only play with player two (and let player one die) because it allowed me to continue. During this particular incident, I think I finished the game and as the credits came up, I may have tried to enter the original game/power up codes. But whatever happened, I received infinite lives. This all ended though when somebody joined in as player one and the credits became limited.

Super Bubble Bobble Arcade: 255 credit bug

Marco Tucceri emailed us with this bug in Super Bubble Bobble on 2017/03/06:

I was an avid gamer of this game and sometimes during gameplay appeared the push 1 or 2 player button screen superimposed to the current level.
Pressing 1 or 2 player button game restarted from level 1 and you could play with 254 or 255 credits available!
I saw this bug twice on a real arcade machine and once in MAME.
It means that it isn't an electrical or emulation bug and it's related to the game software or to the hardware architecture.
Bug could be totally random and I was not able to identify the root cause.

Maximum of five lives for Player One

Alex Weir pointed out on 2010/10/12:

Doesn't Player One only ever get FIVE men only, no matter how many E-X-T-R-A bubbles you burst?

Hearts in secret rooms

Sam Geoghegan sent this picture in on 2008/11/01. There is a pink heart visible on the Super Drunk statue in the first secret room.

Heart in secret room

Tim Sampson found a grey heart on the third secret room in January 2025, and even has a video of it on YouTube! It starts off as a broken sprite and then turns into the heart after about 8 seconds. If you look very closely, it looks like it is glowing like a faded grey version of the Chack'n heart. The heart just appears as part of the background and can't be picked up or interacted with.

Tim figured out how to reproduce this! It is caused by a fireball on the previous screen staying behind and glitching to become this heart, which looks like a Chack'n heart with a changed colour palette. He has a couple more screen grabs where it is obvious that it's a misplaced Chack'n heart.

To get the heart to appear on the first secret room, you'll need to play the game in Super mode and use an umbrella to skip to level 21 to take the door from there while a fireball is on the screen, as there are no fireballs on level 20.

Heart in secret room Heart in secret room


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This page last changed 2025/02/12